GitHub Release Link: Release v4.1.88 · StarBobis/SSMT4-Alpha
v4.1.88
本次更新内容:
- Mod 管理器新增 3D 预览,可直接解析 Mod 配置与模型资源,在管理页面中快速查看 Mod 模型;
- 进一步升级 GIMI 3D 预览与后处理,完善面部 SDF、光照与抗锯齿表现,并新增 FaceShadow、面部/脖颈/眼部语义标记等支持;
- 扩展工作空间模型元数据,新增 DiffuseMap 与面部语义信息,进一步改善与 Blender 插件等外部工具之间的数据交互;
- 芝士猫新增多供应商配置,可保存并切换多个 AI API 配置,同时扩展对不同 API 协议的支持;
- 改进游戏预设的界面显示,内部代号与用户可见名称分离,并根据界面语言显示对应的游戏名称;
- 改进模型提取与 Mod 管理稳定性,修复部分 GPU Pre-Skinning 数据类型误匹配及 Mod 库偶发索引异常等问题;
- 完善部分游戏兼容性、国际化文本及界面细节。
本次更新主要围绕 Mod 预览、GIMI 渲染、工作空间元数据以及芝士猫配置能力进行了扩展,同时继续改善模型提取与 Mod 管理的可靠性。
Update Notes
- Added 3D Preview to Mod Management, allowing Mod configurations and model resources to be parsed and previewed directly from the Mod manager;
- Further upgraded GIMI 3D Preview and post-processing, with improved facial SDF rendering, lighting and anti-aliasing, alongside support for FaceShadow and semantic Face / Neck / Eye marking;
- Extended workspace model metadata with DiffuseMap and facial semantic information for better interoperability with Blender plugins and other external tools;
- XianZun now supports multiple AI providers, allowing multiple API configurations to be saved and switched, with expanded API protocol compatibility;
- Improved game preset presentation by separating internal preset codes from localized player-facing game names;
- Improved model extraction and Mod management reliability, including fixes for incorrect GPU Pre-Skinning matching and occasional Mod library indexing failures;
- Improved game compatibility, localization, and various UI details.
This update mainly focuses on Mod previewing, GIMI rendering, workspace metadata interoperability, and XianZun provider configuration, while continuing to improve extraction and Mod management reliability.